Blocksworld is Less Game, More Play

Hi! We’re three guys from Sweden working on a LEGO-inspired building game called Blocksworld.

Check out the “honest” trailer:

Grab a copy from the App Store if you live in Sweden, Denmark, Finland, or Norway. Otherwise stay tuned for world wide launch on December 13th.

Question: No one knows about our game. How do we get the word out? (Given limited marketing budget!) Any ideas or advice appreciated!

E.g., we plan to price it at $3.99. But we cut the price to $0.99 to increase our chances of getting onto the top selling lists and get some exposure that way. Good or bad idea?

Here’s an example of what you can build!

Read more at blocksworld.com and facebook.com/blocksworld

Hi!
Looks great!

Tried to install, but why do you require iOS 5.1?

Thanks!

For the improved SDKs and iCloud ‘n’ stuff? Though I’m not entirely sure 'cause I work exclusively on the Unity parts, but I’ll ask our iOS expert :slight_smile:

Which iOS version are you running?

Looks extremely awesome!

There’s no need to “under-sell” it. You’ve got a potential hit for kids here.

:smile:

But to take it from “potential hit” to an actual hit we somehow need kids (or their parents) to learn we exist?

Awesome \o/
Is there an android version planed?(you know 3rd world poor kids who can’t afford iphones need to have fun heh)

Definitely! PC/Mac too. It’s made with Unity after all :smile: