bloom affects both cameras

So i have two cameras on my scene each of which renders certain things. the problem is when i use bloom on one camera, it also affects the other one. Is there anyway to force bloom effect on only one camera?
thanks in advance

I think it depends on the render order of the cameras. The camera that renders that single object with the bloom effect needs to go first, the other camera second. Change the depth value on the camera component for the right order.