Is there a way to add the Bloom effect on Text UI and/or Image/Raw Image?
I already set the preference settings on the post processing effect that I want, but seems to affect only the materials with emission. but the UI there isn’t a way.
Is there a way to make the bloom from Post Processing profile works on the UI components?
Have a look at the source for some of the Effects components of the Unity UI Extensions projects.
Standard shaders won’t work as they need to work with UI space, which you’ll see in the library. https://bitbucket.org/ddreaper/unity-ui-extensions/wiki/Controls
Thank you so much. I didn’t know about this asset. Great help!
I hope i can use your UILineRenderer to make my borders with a material to activate the bloom effect.
One note: When i imported i had to upgrade the scripts, because it have some scripts with obsolete API. Is this about the note you set on the Upgrade Note on the main page on the bitbucket?