Hi everyone!
Sorry this is such a long post, but i havent found this problem anywere else.
If i miss any detail that may help, please let me know and i will try to find out.
Short Story:
I blew out my nVidia 8800 GTX and my eVGA 450 after running and working on my game for more then 2 hours on each occasion. The 8800 was 3 years old, and the 450 was brand new. I should also mention that it was the SuperClocked (SC) edition.
Long Story:
As the title says, I just blew my second nVidia Graphics card, the first was three days ago.
This is how it started. I have a
Dell Dimension
3 GB of RAM
Core 2 Duo 2.6 GHz.
Windows Vista Home Premium
Unity 3.0
I was working on a fairly simple game, a twist on pacman, that i am posting on my website as I update it. Low model poly rates, a small map… You can see what i mean on my site at http://mediahogsstudios.webs.com/pm3000.htm
Imagine this with the ghosts moving, a short 20-30 line health script and a 40-60 line AI Script running on 3 of the ghosts.
Anyway, I had a 3 year old nVidia 8800 gtx. I was working on my game for about two hours, then i logged off and put my computer to sleep mode. When i went to wake it up, there was a black screen, and no video. Windows was running, because i could hear windows sounds from my headphones. I got no video i concluded after screwing around with it for a couple of hours, that it had overheated, and so i bought a new nVidia eVGA GTS450 Super Clocked Edition (SC).
Everything worked, for a day. After working on and building my game for 2 hours, i played my built game, and 2 minutes after starting it, the graphics card crapped out again. Now i have no video, and i have to buy yet another graphics card.
Does anyone have any ideas on what could have caused this? I read something about a setting with vertical framerate synchronization or something that could cause the GPU to render too fast if set at the default setting, disabled.
Anyway, there is my long post. If you read this whole thing, thanks.
Any ideas are appreciated.
-Alias