Blue highlights in material

Why do I have some blue highlights in this material? How can I fix it so that it is 100% brown?

Material:
5147996--509747--Capture.PNG

Texture:
5147996--509750--Capture3.PNG

Normal Map:
5147996--509753--Capture4.PNG

your normal map texture has similar shape in top right corner,
so its probably reflecting something from that? (or doing something in shader based on that normal direction)