Blue is turning to Yellow when testing on Android

Everything looks perfect on my PC, but when I use the Unity Remote App to test it on my Android phone everything that is supposed to be blue turns yellow. That seems to be the only color having issues. Help would be appreciated.

Are you using color compression like GLES 2.0 or 3.0?

You might also want to try and build the game on your phone as an .apk package and run it directly from your phone, as Unity Remote can (and most likely will) produce artifacts during runtime.

Is it yellow now?

It turns out it was just happening during testing. It all looks great in the apk file. I think it was because I was using a Toon Material which isn’t supported in Android.