I’m having trouble with my exam project - which I have chosen to do in Unity - and the hand-in is in four days.
First of all, there is a somewhat blue matter that shows instead of what I see in my scene view, whenever I try to go in-game view.
Secondly, the default 1st person controller very slowly falls to the floor and under.
I’m suspecting that since my controller seems broken, it has something to do with the camera. (I noticed at one point that Unity told me there was two audio listeners)
I’m desperate here, so I hope anyone can help me fix this. I Posted some screens of my project as well…
Watch more tutorials because nothing is wrong with Unity; just your lack of knowledge to set up a scene.
The blue color is the default camera clearing color. Also the 2 listener error means you didn’t deleted the default camera when you added the fps controller.
Falling through the floor means your floor doesn’t have a collider.
Thank you for your reply. Im a 100% noob, you can be sure of that
But I’m not sure you get my problem. (I’ve posted a screen that - hopefully - works now) I know the blue color is the default camera, color, but in-game it shows something different than in my scene view?
As for the collider, what is the proper way to setup a plane (floor) that works?