Is there any way to apply blur, in all that is behind an object? I’m using 2d, and i made a simple example to explain. I try to use the Blur (Optimized) but this apply to the image.
English is not my main language, feel free to ask if you don’t understood my question.
Just assign a blur shader to a new material and assign that material to the object you desire.
I’m not very familiar with materials, could explain a little better? The part to apply blur on material. Thanks