Blurry GUI text

I am using the legacy GUI in a data display heavy Unity game.

In the image below both text labels use the exact same custom style, yet the top one is dull and blurry and the bottom one is bright and sharp (relatively speaking).

78316-blurrygui.png

Any ideas what is causing this?

This is the custom style,

Just go in the Canvas settings in the Inspector, set the Render Mode to “World Space” and change the “Dynamic Pixels per Unit” under the Canvas Scaler (script) voice, that should make the text less blurry :slight_smile: