blurry PNG assets in unity,

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the rims you see is blurry please help!

pixel per unit 100 ,filter mode to point, max size 8192, compression high quality

Rim was created in blender. i rendered it changed it to png from Photoshop

please help what can i do to get a good quality for the rims ,

Maybe, it will be helpful for you:

  1. Try to import a texture to unity again
  2. Set the compression to ‘none’
  3. Try different resize algorithms
  4. Try different texture types
  5. Check UVs

@Parokonnyy i tried everything on the settings still shows blurry. picture format is png i don’t whats going on but it’s frustrating.

any ideas