Hi,
Does anyone know how I can turn off LOD or increase the distance before LOD activates in the scene viewport? I’m working on a terrain thats 5000m x 5000m and it’s impossible to work with when zoomed out.
I’m attaching an image to demonstrate the issue.
bump
Found a solution for it.
Dial down the Pixel Error to 1 and you can now see the terrain surface when zoomed out.
The Pixel Error option is located in the Terrain Inspector, under the Terrain Settings tab, and under the Base Terrain heading.