I am using a world space canvas to make a popup appear above a selected building, but the text becomes very blurry when I zoom out and when I zoom in I can see some artifacts. I know that it’s probably because my text has font size of 0.15, but I can’t seem to be able to fix this issue. I tried changing Dynamic/Reference Pixels per unit, but nothing changes. I tried scaling down my UI object to 0.01 scale and then increasing font size, but this issue still appears.
Here is how it looks like when I zoom out in my game:
And this is how it looks like when I zoom in very close to that world space UI:
The text looks kind of weird to me here.
Here are the settings for the world space canvas and the popup text itself: