Blurry texture problem on terrain

Hello, my question is directly about terrain texture.

When I move away from a place I have painted on the terrain, the paint of that part becomes blurred in an instant, and when I get closer, it comes back to its place. but no matter where I am on the map, I want all the paints to keep their original color. What can I do to solve this?

Thanks.

You’ll want to change the Base Map Dist. value in your terrain settings.

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It worked thanks!

It’s worth noting that if that distance is the same or further than the far clipping plane of your camera that you’ll never actually see this in game. You’re probably only actually seeing this in the scene view.

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