Blurry texture

Hello,

I am building a 2d game and I have a background image of 1024x1024 png 24bit image that is my background for the game. The problem is that the background image is a bit blurry. I tried removing mip maps, and choosed a lot of compressions from the texture format in Unity.

I don’t know whay this happens, my texture is power of two (1024x1024) placed on a cube object with a size of 10.24 x 10.24 , the max size texture setting is at maximum 4096, mip maps are off, filter mode is biliniar and the cube is 17 units from the camera (distance).

Can you help ?

Thanks.

select the image in your project files, then in the inspector change it from compress to true color, this should help

Thanks for the answer. You meen Automatic Truecolor ? Can you also tell me is having a bigger resolution of the texture (that is needed) will help ?

Yea a bigger res will come out clearer but u should be able to get a nice amount of detail in 1024. Do u have a screen shot? I’ve never seen automatic true color, mine just says true color, but then again it may change depending on what platform your creating for??