Bolt Visual scripting and loading different scenes/levels

I am working on a bolt project in unity and when I add a load ‘level 2’ bolt script on a objective flag it doesn’t work but when I replaced it with a refresh current scene script it worked?? I don’t know if its the scene that has a problem. and also when checking online for the issue other people use a ‘Branch’ or ‘If’ with the true, but when I use true it doesn’t pass through but when I change it to false instead it works?? Somebody pls help me I’ve been trying to fix it for 2 days :frowning:

scene manager load scene