Hello community!
I want to present my project - Bombarda, which got an alpha testing!
Description: Some stupid builders accidently opened a portal to another world. You as a Superbuilder Hero must to find and destroy it, killing zombies during the way (how could we live without zombies, who counts over 7.5 millions of unique sprites!).
Genre: 2d sidescroll platformer.
Controls: walk with A and D or arrows, jump with W, Space or Up arrow. Target with mouse, shoot with lmb.
Development started: Aug 15th, 2011.
Planned release date: end of November.
What’s done: gameplay core, tutorial and first half-made level.
What I’m gonna to do: improve some scripts, fix all found bugs and add whole static content - levels.
Plans: sell to big number of online distribution stores from the list.
Play Web version
Project page at my site.
I’d be glad to hears any critics and bug reports, of course
Video (first level walkthrough):
Mario zombies nice. Lol looks interesting is it going to be for mobile or?
If desktop version would be sold, why not?
Updated to 0.1.1a!
- Additions:
- “+X” label appears when player gets points;
- Ability to choose difficulty on settings menu;
- Score boxes added to tutorial;
- Changes:
- Improved builder physics;
- More cannonballs boxes on the level;
- Fixes:
- No more “superjump”, while holding both W and Space.
the promise of a moustache enticed me to click
Yeah, who doesn’t like mustache?
Updated to 0.1.2a!
- Changes:
- New font;
- Fixes:
- No more icy bricks.
Updated to 0.2a!
- Additions:
- Second level added!
- Changes:
- Default difficulty is now “Normal”;
- Players gets as more points as harder difficulty he plays.
Updated to 0.2.1a!
- Additions:
- Restart button;
- First level expanded;
- Changes:
- Lots of peaces of nailed wood hurt as one;.
- Fixes:
- No more cloning itself woods.
Updated to 0.3a!
Sorry, haven’t updated it on the weekends - was not able to do it.
Some cool stuff appears here!
- Additions:
- Meet Zombies With Cannons (2nd level)!
- Fallen parts of zombies slightly dissappear;
- Shot cannonballs dissappears, if players doesn’t pick it up;
- Jump puzzle on the first level has been easied;
- Player has ability to destroy peace of wood by shooting and shooting and shooting it to the smaller and smaller and smaller parts;
- Fixes:
- Physics of main character has been fully reset. No more stucking in walls (honestly it happens, but in rare several know places), icing and difficulties with jumps.
Small update to 0.3.1a.
- Push force of shooting has been increased a little;
- Some background decorations added to 1st level.
Updated to 0.4a!
- Third level partitially added;
- New cheats mode!
- More decorations to the first level!
- Zombie Cannonballs has been redesigned a little.
About cheat mode:
Activate it by hitting C. Now you can:
- Open any existing level;
- Fly and take no damage;
- And also you cannot take points by killing zombies.
This mode gonna be useful for debug, but in release I’ll hide it deep.
You should sell this, cause I would so buy it
I’ll try
Small update of Bombarda to 0.4.1a
- Added more stuff to third level;
- Added noclip effect to cheats mode.
Added really more to the third level of Bombarda (0.4.1a))
And sorry for not updating game, there was a holiday
Bombarda updated to 0.4.3a!
- Start value of cannonballs has been increased to 65;
- Different zombies move with different speed;
- Zombie cannot come to player to close, it fixes “shooting through zombies” bug.
Deleted cannonballs collision and added 4th level (0.5a)
Very nice, the webplayer was very fun!
Thanks!