Joystick mobile control (supported by CN Controls by Cyrill Nadezhdin: Unity Asset Store - The Best Assets for Game Making) has been submitted to the asset store. You can now choose to use the arrows or the joystick in your mobile build from the inspector. Here’s a screenshots:
First pardon my english, i don’t practice it very often
Thank you for your game, it is very instructive I’ll try to use it and decline the gameplay and learn 2D games with Unity.
I have a little problem anyway :
I would like to remove the joystick controller from the user interface, but i did’nt find the way to do it, could you help me?
I noticed a little “bug” too : when I set the level wit 15 rows and 20 blocks per rows, the joystick controller is display twice
To disable the joystick, you need to set the control type in the UI Manager script from “Joystick” to “Arrows” and disable the “GUI Camera” game object.
As for the joystick bug, thanks for reporting that! It can fixed by assigned one layer for the whole “GUI Camera” object with its children and set its camera’s culling mask to that layer only. Then go to the main camera and remove that layer from its culling mask. The problem occur when both cameras have the different orthographic sizes.
The kit was originally in 3D but most of the users requested to switch to 2D when Unity 4.3 came out. I can send you the old 3D version if you purchase this one if you want to or I might include it in a future update.
Hi,
I just played your demo and it immediately reminded me of Bomberman from the late nineties. The only thing missing from this asset is multiplayer game play. Multiplayer support is that extra component that makes the game fast paced and more fun. If this was added I would buy it immediately. Have you considered adding this?
Thanks!
Thanks for the reply. It is not like this is something I was looking to work on immediately but I have had an idea for a Bomberman style game for some time now for the mobile platform and multiplayer is the only thing that is missing from this asset to make it a reality.
Once it is available though I believe that I would have no problem making the game that I wanted after looking at your documentation. I am also assuming that the asset is complete with source so that it can be modified to suit my needs.
I would not doubt that you could probably make this as a add-on asset or part of a bundle. Of course I do not know what it would entail to make this feature a reality.
Yes, the asset comes with full source code. As I said, the multiplayer feature will be available as an update or a add-on asset. But again, can’t promise you that anytime soon because I currently have few projects to work on and the multiplayer feature requires quite some time.
This is good to know. Like I mentioned I do not know what it would entail or how long it would take to add multiplayer support as I have never done this before.
I have placed your asset on my wishlist and will pick it up as soon as it is available for a discount.