Hello! This is my first post and I searched a lot about it but can’t find or figure out the correct way to to the following:
I’m trying to make a simple 2D top down shooter, but I want to have different bone animations for all the 8 directions of the characters. Of course this means that I need to update a lot of sprites so the character can have different perspectives depending to the direction it wants to go.
So my question is this. How can I make a character move in 8 directions with different bone animations?
Should I update the sprites and animations?
Should I create a different object with the animations and change the object when the character is changing the direction it’s moving?
I thought about it but changing the character object every time when it’s changing the directions seems pretty wrong. I’m not sure.
Hope I was clear, my english is not the best and I’m just starting to make games (this is my 2nd game)
I don’t have problem while coding at all, so you can be as explicit as you need.
Thank you for your help and sorry if this post inflict any forum rule.