Hi, I’m making a Parkour Game, I’ve got excellent animations, But One problem, It Runs Forward.If you don’t know what i mean, It’s part of the Run Animation for the Hips to Translate Forward, Causing my whole Locomotion to run haywire, Now I’ve given it a go to make it “Stay” In the Positon.
// Move the object to (0, 0, 0)
transform.position = Vector3(0, 0, 5.295148);
Just a Little bit Off it, But that doesn’t OverRide the Animation, If Someone Could Do a Script like that I would be Very Thankful of it,
Thanks, JetSoap
PS. This Parkour game is the reason why I’ve been Stumbling on my Feline Clan Game.