Boo Compatability: IPhone and Android

So,
I have heard that Boo is not compatible with the IPhone (the IOS) and the Android, and I have heard that it is.
I don’t see how it couldn’t be, since it is all compiled into the same code anyway, whether the language is C#, Unity JavaScript, or Boo.

But, I would like to set this myth to rest: Is Boo Compatible With The IPhone and the Android, or not? Can anyone give real, logical reasons as to why it is, or isn’t compatible?

Thanks,

  • WolfShield

Since Unity3 it is possible to use Boo on iOS.

Previously it wasn’t possible to use it cause the .net functionality upon which it relies to work at all was not present when compiling to AOT in Mono 1.x on which Unity 2 and Unity iPhone 1.x based

Okay,
So as long as the programmer is using Unity 3, they should have no problems (of the compatibility kind). Awesome!

  • WolfShield