Boo

Hi guys,

I’m getting into Unity now and I like the variety of the supported languages and the .NET/Mono approach in general.

My favorite language is C#, because I am familar with it. Nevertheless, I’d be interested how/if people make use of Boo and if yes, for what parts of their code they use Boo (so usecases for that language, which are more efficient to implement in Boo compared to C#).

I’m also curious: Why was Boo choosen in favor of IronPython?

Only a very small handful of people actually use Boo.

With that said, you should pick one language and use it exclusively in your project… Mixing languages is generally a bad idea and unless you are careful, will present compilation problems.