The title pretty much says it all.
Is there a way to use boolean operations on Polygoncolliders2D or do you know any algorithms for this in general.
A and B
A but not B
intersetcion of A and B
(A and B beeing colliders or polygons, of course)
I have been working on this for half a year now and i cant figure it out. The internet is also quite scarce with rescources on this.
So… do you have an idea?