Hello everyone,
I’m working on the pause menu for my game right now. So I have a script that hides the hud (gui text and gui textures) when paused, and was wondering how I would reverse the script so that if the script is attached to the puase screen gui stuff it would show it instead of hiding it. Heres the script:
function DidPause (pause : boolean)
{
if (guiTexture)
guiTexture.enabled = !pause;
if (guiText)
guiText.enabled = !pause;
}
Thanks for your help!