i am making simple games and they are litlle bit slow ,i want to make them better boosting the performance in the game , any tips and trips for 2D graphics?
What makes you think it’s the graphics that are slowing the game down? Why not the physics, or a slow lookup you’re doing every frame, using Gameobject.Find etc.? Have you used the profiler?
http://docs.unity3d.com/401/Documentation/ScriptReference/index.Performance_Optimization.html