Hi,
I’m trying to make the bootstrap example work on my home LAN.
PC ip: 192.168.0.48
Laptop ip: 192.168.0.81
(both launched from Unity Editor 2022.3.11)
I set PC as Server and Laptop as client but it looks like they don’t see each other.
I’m confused on what to set on UnityTransport component for both.
Should I use 0.0.0.0 for server and the ip for client? What’s the correct setup?
(AllowRemoteConnection is ON and port 7777 Tcp/Udp is forwarded to Server from router. Firewall disabled for LAN on both)
Address: ?
Port: ?
Override Bind IP :?
thx