Bootcamp Locomotion

So I noticed in the bootcamp demo, you can’t get the characters leg to cross each other (or at least it’s much harder than it is in the locomotion demo).

So is it just because of the different animations/settings or is it using a modified locomotion?

Wouldn’t the easiest way to answer that be to just look at the code and compare it?

No, I think the easiest way would be to ask if anyone has done that already. If that fails, then I can study the code and see what/if was actually changed.