Bootstrap Survival
Current Version
Old Version
Bootstrap Survival
DISCLAIMER
- this is still very much in the work and overtime will change and adapt to the appeal of the audience and the staff working on the project, all current content can be subjected to change.
- The 3D models currently used do not belong to Battlephaze or any of the affiliated companies.
so what is this really? and why is it worth my money? to put it simply we are trying to save a few hundred hours of programming and game creation with this tool that is to be intuitive and friendly to use for all who need it.
the Bootstrap Survival is just that a Survival platform with all the basics these items and systems can be found in the roadmap. but to summarise the main points.
For our networking solution we have turned to photon not because it is the best networking solution but because it is the most used networking system.
want to ask questions? Give us a hand? Or even join our Team?
the link below is to our Discord Hub for our Asset Store Creation Discord.
Roadmap
Priorities
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Networking
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Basic character controller
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Inventory system
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Items that can be used, dropped and picked up
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Hotbar
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Building system
Optional
- Vehicles
- Plugin system
Features [Currently Already Complete]
- Basic inventory system - all the basics [able to build a house]
- Weapon basics - all the necessities done.
- Build system - circle based build solution
- Networking - photon based
Features in the works
V0.5 Richard update
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Dropped/droppable and pickup-able items (with Rigidbodies)
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Fully Prepared Character controller
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Animated Controller
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Hotbar
Changelog
V0.4 Trans_Variable update -
New Terrain.
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PickAxe
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new Manager for Natural Resources.
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Expanded map.
V0.3 Avocado update
- Volumetric Based Grenades added.
- Fixed Player Textures.
- Sounds Added.
- Expanded Demo Scene.
V0.2 Zeta update
- Added new animations for weapon.
- Added new player controlled.
- Added kickback & bullet shell droppings
- Started work on demo Scenes.
V0.1 Cronos update
- Implemented inventory base, ready for in-game items and hotbar support
- The build system was started, although only foundations for now (expect walls, floors, windows and all that jazz soon)
- Added a weapon, the M4A1
- Added UI for selecting build items, and for the inventory
- Synced building and shooting over the network
V0.0 Solutionary
- Created Project Directory
to finish of thx to all of our developers members buildings and testers that have have been with us on this mission with us to create a asset that becomes a living foundation for games to come.