Border bug - build Android

Hi guys, I have a problem and I can’t find a solution.

When I execute my newly built Android game gets this weird edge. (Image bellow)

I had previously built without this problem but I lost the GraphicsSettings.asset and ProjectSettings.asset files (Image bellow). I think the problem is there because the game has not been modified, only these settings.

Before that we had this same problem before but I do not know how it was solved because someone else did it.

Any idea?

hello mate :slight_smile: are u have bug like me ? Pls help me :(

Hi, I don’t think so. My problem is about the border of the screen and not about text input.

Which Unity version do you use? Also on which device does this happen? When you say that previously everything has worked, were you using the same device and same Unity version?

Hello, now I’m use Unity 2018.2.10f1. This happens on every devices I test.
When it worked before I used the 2017 version and the same devices but before works I had the same problem, even in the 2017 version.

What have you set in Player Settings → Resolution and Presentation → Aspect Ratio Mode? Do you specify aspect ratio in the manifest of your app? Does the issue disappear if you set Aspect Ratio Mode to Custom 2.1?

Well, I’ve tested it with a Native Aspect Ratio and Custom 2.1, nothing changes. The manifest you talk about is AndroidManifest.xml? If it is, it is not specified there.

Are you building with the internal build system? Have you tried to build with gradle? If that does not help, please submit a bug report.

Yes, I builded both Build System. Thanks!!