Does anybody have any experience in interaction (communication) between Unity 3D and Delphi and/or C++ Builder in Windows platform and willing to share their experience how they realized that?
-Kaya
Does anybody have any experience in interaction (communication) between Unity 3D and Delphi and/or C++ Builder in Windows platform and willing to share their experience how they realized that?
-Kaya
Most straight shortcut is to write ActiveX components on delphi and use them in unity script.