I’m using Unity’s multiplayer template, and both Player 1 and Player 2 are in the same room. When Player 1 tries to hand over a specific object to Player 2, Player 2 should be able to grab it, but instead, they can’t, and the object just falls to the ground.
This means Player 1 still holds ownership of the object, and Player 2 is unable to take it.
Is it impossible for both players to share ownership of the same object?
For reference, the components assigned to the object are as follows:
rigidbody
XR Grab Interactable
Network Object
Client Network Transform
Network Rigidbody
Network Physics Interactable