Just wondering, Is there anyway way of rendering all sides of the object? I came to this problem when trying to make a game.
Thanks
Just wondering, Is there anyway way of rendering all sides of the object? I came to this problem when trying to make a game.
Thanks
Assuming I understand what you’re asking, you can use a two-sided shader (i.e. with culling off), or duplicate and flip the geometry.
Which option to use will depend on what sort of effect you want (e.g. whether you’re using lighting, etc.).