Hello, how can i skip bouncing in collisions? when my player collides with a wall, it bounces backward a bit, not too much but is there a way to set this off?
You need to edit the physics material. Create one under the “create” menu in the project view. Make sure the bounciness is on lowest and add this to the collider in both of the objects by dragging it into the material slot.
ok thank you !,
pd, i´m sorry this is was not a showcase, i was confused…