I’m using the unity starter assets and I have to add a box collider to the 1st person player to allow it to pick up objects i added to it to work.
When I hit play, the player is kicks to the right side of the box collider. While the player can still move around, the box collider stays where it is. But I’ve also added a teleporter and when the player uses that the box collider moves to that.
To make sure it wasn’t the pick up code, I opened a new file and just added the 1st person and put a box collider on it and it still kicks it to the side
what could be the problem?