Box Collider position changes when I start. Help me please

When I start the game it changes the position of the Collider and he starts rotating automatically. Help me please…

Here are the screenshots.alt text
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Please Help me guys…

rigidbody makes the object into a physics object.
meaning when you start the game, physics starts acting on it, so it falls down (that’s the movement) and then falls over (that’s the rotation)

either check the IsKinematic to prevent physics from acting on it, or setup the constraints in a way that suits you.