I keep getting this error message, but everything runs fine:
The variable `Reach’ is assigned but its value is never used
Am I doing something wrong? If so I can’t tell because the functionality works fine.
Either way any ideas on how I could get rid of this error message?
public class Player : Character
{
public GameObject Arms;//The character’s arms.
public BoxCollider Reach;//The length of reach.
void Awake()
{
//initialize the box collider to be manipulated.
BoxCollider Reach = (BoxCollider)Arms.collider;
}
// varry the trigger box range in which you can reach
void Reaching (int x,int y,int z,int X,int Y,int Z)
{
Reach.size = new Vector3(x,y,z);//range
Reach.center = new Vector3(X,Y,Z);//placement
}
Any help would be appreciated… I’ve been writing js. for a few years now, and just started with C# about a month ago so I’m still getting used to the syntax.