Hi,
Is there a way to break a tree into a mesh that is being generated in Tree Editor?
thank! layne
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I am not sure this will help you, laynardo, but didn’t you load the tree into editor? If so, use the original model. If not, I fear this is beyond my abilities.
It was built with the Tree Editor, so the tree in the editor is a prefab.
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Thanks, laynardo. I am sorry I cannot help you.