Break Object

Hello,
Let’s say i’ve got a vase that i want to break. How to do that?

version 1:
I’ve got the breaked vase in pieces, but they’re combined and the object has an animation of break and if the player shoots the vase, the animation is played.

version 2:
I’ve got the vase, the player shoots the vase, a script replace’s it’s object to the breaked one

Just like you said.

Both ways will work.

The way you should chose, depends on your game…

If you want the broken parts to have physics, then use version 2.

If not, I think version 1 will be better for performance.