Breaking prefab connection

Okay, so i have created my “player” and made him into a prefab.In my game i use multiple scenes-it’s a puzzle game-and sometimes i need to make changes on the player for a SPECIFIC LEVEL ONLY.When ever i try to change something on my player it automatically changes it on other scenes as well-which i don’t want-i’ve tried using GameObject>break prefab instance but that doesn’t work…help?

  1. Select the prefab in the Hierarchy
  2. Unity Menu GameObject-> Break Prefab Instance