So, upon firing up 2.1 I get this error message in the console:
GL: broken Radeon X1xxx driver, shadows and render textures might behave funny. Wait for Apple to fix it...
So what does this mean exactly? What’s broken?
Stuff looks like it did before (i.e. pretty darn nice to my eyes). Running the Shader Replacement demo seems like maybe the effects aren’t working… but I’m running Indie still.
Machine: Mac Pro Quad 3.0, 6GB RAM, X1900 512MB, OSX 10.5.4
What it says…shadows and render textures. With Indie, you don’t have to worry about that (see, having Indie isn’t all bad!). And yeah, the shader replacement examples use render textures so they only work on Pro.
I would really like to know when Apple plans to fix it. :roll:
At least their hardware-pricing is high enough to fix this yesterday… -It’s hard to work with Unity Pro atm…
I would appreciate knowing if there is a way to turn that particular warning
off for a while until the fix is available. It gets in the way fairly often.
Thanks.
–ralph
It does not really hurt anything. It just becomes a bit of a distraction because it happens frequently in the classroom when I am doing demos, especially if I restart several instances of Unity on various projects while demoing client-server
examples.
Thanks for the info.
–ralph
This error message has disappeared when I updated to 10.5.5 this a.m.
Maybe Apple addressed this? The list of fixes/enhancements included on Apple’s site only mentioned something vague like “numerous graphics enhancements”…
p.s. since starting this thread I’ve gone Pro… W00T