Shocking to me that this can still be broken.
It compiles with the code.
using System.IO.Compression;
FileStream fileStream = new FileStream(filename, FileMode.Create, FileAccess.Write);
GZipStream compressionStream = new GZipStream(fileStream, CompressionMode.Compress);
StreamWriter writer = new StreamWriter(compressionStream);
But when used it gives this error.
DllNotFoundException: MonoPosixHelper
System.IO.Compression.DeflateStream…ctor (System.IO.Stream compressedStream, CompressionMode mode, Boolean leaveOpen, Boolean gzip)
I’m not the one on crack here.
Unity obviously has zip , check their folder zlib1.dll
It’s been broken since unity 3 and apparently they never plan on fixing it.