Broken shadows

Hello,
I came here because of some issue with shadows. I don’t know how to call this artifact. I’m using the newest version of Unity.
Is this because of wall model or light source is too close to the wall?
Any help would be appreciated.

2211519--147084--broken shadows.png

hello Eldirfar.

im having the same problem with shadows but only from directional lights. i have read many people saying objects are too far away from the scene (world) origin, however they say that 10k unity distance units in any direction (let’s skip the long story) is enough to cause this bug. i think it is in the unity default shadows script / shader or however they render shadow cascades. i have found a way to fix this bug but it is expensive depending on what platform its on. most pc’s are fine but on the mobile its a little laggy.