I am having some problems sending anything to my gameObject from the browser
Here is the browser code in the body
Here is the browser code in the script section
function sendToUnity(){
sendthis=document.getElementById(“sendme”).value
getUnity().SendMessage(“CSB”,“MyFunction”,sendthis);
}
function fromUnity(data){
eval(data);
}
And on the unity side I have
CSB is a game object
attached is a script called worldsetup.js
and inside that is
function MyFunction(arg:String){
Application.ExternalCall (“fromUnity”, “alert(‘Hello from Unity’)”);
}
The call in MyFunction works fine outside of MyFunction…so it’s not that.
I don’t think the call from the browser to Unity is working but I’m not sure why.
I’m using Firefox
Thanks,
Dan