Browser->Unity3d communication in IE6. Can it be done?

Has anybody ever managed to get ie6 javascript to talk to unity content?

I did a very simple test basically implementing what the docs say, and it works in all firefoxes, chrome, ie7, safari, but not ie6.

fingers crossed.

Lucas

I should post here more often. Evertime I do, the problem solves itself minutes later.

It turns out our web dude took a few liberties too much in adapting the html embed code. When sticking to what unity creates as an embedding html file closer, IE6 joins the pack of happily coorporating browsers.

We’re investigating having a large part of our 2D interface in html around unity. Anybody went down this road before with war stories to tell?

Bye, Lucas

I haven’t had any trouble doing dynamic web interfaces. Of-course it doesn’t look as good as unity GUI (except of-course if you implement something in flash as a third link - like the axe game did), but its effective.

In the online version of Behave builder - available at http://angryant.com/behavepreview.html I use a combination of browser javascript and php to enable file up- and download. It works rather well I think.