Bug: 4GB limit to Textures in standalone build

Very relieved and glad to know a warning message is planned. I can confirm no helpful warning message is shown in the latest version - 2018.3.12f1 with a vanilla player build.

To Unity at-large (am not addressing anyone specifically) here’s the death toll for this undocumented behavior. There are 40+ other developers who were clearly impacted but they didn’t include how long they banged their head trying to diagnosis the cause of texture corruption in built players.

Textures messed up in Windows Build

Nov 11 2016 - Nov 14 2016. 4 Days

Texture problem : Graphical Corruptions - Need Help

April 5, 2016 - May 15, 2016. 40 Days

Graphics Corruption

April 10, 2019. 3 Days

November 15, 2016. Multiple Days

April 4, 2017. Multiple Days

Aug 21, 2017. 3 Days

August 22, 2017. Multiple Days

October 30, 2017. 1 Week

Jan 26, 2018. Multiple Days

April 23, 2018. Multiple Days

Dec 17, 2018. 7 Days

Jan 25, 2019. 2 Days

Jan 27, 2019. 30 Days

March 25, 2019. Multiple Days

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