[Bug] 5.5.2p1: Application.targetFrameRate no longer respected

Application.targetFrameRate no longer works to limit frame rates, at least in the Windows editor. Have not tested full deployments yet.

Steps to reproduce:

Application.targetFrameRate = 30; // or any number

Following up – This appears to be Windows Editor only, and on specific graphics hardware. We’ve only been able to reproduce on systems using NVIDIA GeForce GTX 1080.