[BUG]App crashes when calling Destroy method in IL2CPP faster (smaller) build mode

[Platform] DeleteEntity for 1342177280:16777215 but it doesn't exist!

PolySpatialRealityKit/PolySpatialImplUtils.swift:52: Fatal error: DeleteEntity for 1342177280:16777215 but it doesn't exist!
public class TestScripts : MonoBehaviour
{
    public GameObject go;

    // Start is called before the first frame update
    void Start()
    {
        var tmp_GO = Object.Instantiate(go);
        tmp_GO.transform.SetLocalPositionAndRotation(Vector3.zero, quaternion.identity);
        Destroy(tmp_GO, 10);
    }

    // Update is called once per frame
    void Update()
    {
    }
}

Please file a bug report for this and post the bug ID here (IN-XXXXXX). Thank you.