[BUG] Asian fonts don't work correctly since version 2.1.0

I use “line-height” tag
This is how the asian text looks on version 2.1.3 (2.1.0 and 2.1.1)




If there is enough space, then there is no bug


This is how the text correctly looks on version 2.0.1


I have “horizontal layout group” in Hierarchy and “TextMeshPro - Text (UI)” script. Unity version is 2019.3.0f6



By issue you mean the following section of the text. Correct?

6754492--779290--upload_2021-1-22_12-58-7.png

Can you provide me with a project / scene to test this out?

Yep, I’m talking about stuck text.
I created a public project with the bug. You need to press play and text will change.
https://github.com/Smirnov-Mikhail/UnityDummyProject
If you change the version of TMP to 2.0.1, then the bug will disappear.

Thank you for providing the project for me to look at.

I was able to take a closer look today and was able to resolve the issue. I will need to do some additional testing but this will be resolved in the next release which will be version 2.1.4 for Unity 2019.4 which I will try to release this week.

Screenshot of the text post fix
6761461--781405--upload_2021-1-25_14-15-12.png

Still have bug in 2.1.6