[Bug] batchmode on Windows 2008 R2 + VMWare. Game not starting

hello

I’m using unity 4.0.0f5 and discovered an issue.

I created a new project and added new empty script to camera. I set target platform to Windows x86_64 and runned compiled project on VPS based on VMWare 5 and Windows Server 2008 R2 with -batchmode switch.

The game doesn’t start propertly, CPU usage is 99% and RAM usage is about 7 220 kB. When I run it on my dev machine with Win7 everything is OK.

The logs generated:

Initialize engine version: 4.0.0f5
Forcing GfxDevice: 4
NullGfxDevice:
Version:  NULL 1.0 [1.0]
Renderer: Null Device
Vendor:   Unity Technologies

When I switch target platform to Win x86 program starts normally. I don’t know if this bug exists in later versions of Unity, but you can check it out.

PS. I reported this bug via “Report Bug” menu. Just wrote here for other people having the same issue.

Bump. Same issue on 4.1.0f4