[BUG] Blending from any camera to FreeLook enables you to rotate before the blend was completed

As the title says.

When blending from any camera to FreeLook: https://gyazo.com/157b7488901804e530a7f19a17a4fe2e
After the blend is done: https://gyazo.com/39a5297ac84131b70e12ddaec37bfca7

That’s a good thing. Not a bug.

Jacob, we discussed this a fair bit and came up with more examples of this being desired behavior than undesired.

I’ve done a fair bit of blending from FL cameras to non-FL cameras - to highlight a specific event getting the camera to frame something in a desired way and having the FL controls fade in/out with those transitions is the way to go.

Also, when do you know a blend is done? When does the user know it? Having control snap in/out at the start/ends of blends could be really confusing or harsh.

Happy to discuss this further, for now we think that blending FL control over the same time where FL cameras blend to non-FL cameras is the way to go.

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