I have bug in iOS build while android one work fine. It is crashed on start up and last log is:
Could not produce class with ID 245. (Audio Mixer Snapshot Controller)
This could be caused by a class being stripped from the build even though it is needed. Try disabling ‘Strip Engine Code’ in Player Settings.(Filename: ./Runtime/Serialize/PersistentManager.cpp Line: 1543)
But this is Editor class why it is there and how to remove this dependency.
Project has zero line of code for Audio system.
AudioSource.Play is the only function that is used.
Who can have reference to editor class? Can some one help?